ui.labels.score=Score ui.labels.time=Time ui.labels.deals=Deals Left ui.labels.play=Play ui.labels.draw=Draw ui.labels.suit=Suit ui.labels.easy=Easy ui.labels.medium=Medium ui.labels.hard=Hard ui.labels.notification=Not enough free cells menu.title=How to Play menu.buttons.quit=Resign menu.buttons.continue=Resume menu.buttons.reset=Restart menu.reset.title=This resets all cards to their starting positions. menu.reset.accept=Yes menu.reset.decline=No menu.quit.title=Are you sure you want to deal a new game? menu.quit.accept=Yes menu.quit.decline=No noMove.title=No More Moves! noMove.buttons.restart=Deal New Game loseGame.title=No More Moves loseGame.buttons.resign=End with Score of loseGame.buttons.restart=Restart Game loseGame.buttons.undo=Undo Last Move gameOver.title.win=YOU WIN! gameOver.title.default=GAME OVER gameOver.buttons.submit=Submit Score gameOver.buttons.continue=Continue gameOver.message.cardScore=Card Score: gameOver.message.timeBonus=Time Bonus: gameOver.message.multiplier=Multiplier: X gameOver.message.totalScore=Total Score: klondike.help.goal=GOAL
Stack cards sequentially from Ace to King by suit on the foundation piles. Each foundation has its own suit. klondike.help.movement1=MOVEMENT
Cards on the table can be placed on cards that are one higher than them and the opposite color. klondike.help.movement2=MOVEMENT
You can move multiple cards at a time as long as the entire group you’re moving is in descending order and alternating color. klondike.help.emptyColumns=EMPTY COLUMNS
Only kings or sequential groups that have a king at the top can be placed on empty columns. klondike.help.dealing=DEALING
Cards are dealt from the reserve to the waste 1 or 3 at a time. You can play the top card on the waste to the table or to the foundations. You can cycle through the waste and reserve endlessly until you run out of moves. freeCell.help.goal=GOAL
Move all cards from the play area to the four foundations on the top right. Foundation piles must start with the aces of each suit, and are built up in sequential order. Cards cannot be moved from the foundation. freeCell.help.playArea=PLAY AREA
Cards can be moved from one column to another as long as their colors alternate and they are in sequential order from highest to lowest. For example, a red 5 can be moved to a black 6. freeCell.help.freeCells=FREE CELLS
Four free cells are located on the top left. You can place a card of any suit or value in a free cell. These cards can later be moved to the play area or to the foundations. Free cells are valuable for uncovering and moving cards! freeCell.help.movingCards=MOVING CARDS
You can move multiple cards in sequence at the same time, but only if there are enough free cells or open columns for you to move these cards one at a time. If you have an open column, you can place any card there. freeCell.help.scoring=SCORING
Moving a card to a foundation pile is worth 5 points. You also earn bonus points for completing the game. Completing a game faster will give you more bonus points. pyramid.help.goal=GOAL
The goal is to form pairs that add up to 13. Click both cards in a pair to remove them. You can only play cards that aren't blocked by other cards. 9s pair with 4s, 3s with 10s, etc. Clear all the cards from the pyramid to win. pyramid.help.faceCards=FACE CARDS
Aces are worth 1. Jacks are worth 11 (pair with 2s). Queens are 12 (pair with aces). Kings are 13 and can be removed by themselves. pyramid.help.stockWaste=STOCK AND WASTE
Tap the cycle button to move cards from stock to waste. You can cycle through the stock only 3 times so play wisely. pyramid.help.pairs=PAIRS
Any uncovered card can be part of a pair. You can match the stock with waste cards. The game ends when the pyramid is cleared but, before then, match cards in stock and waste for extra points. Just don't use cards you'll need to clear the pyramid. spider.help.goal=GOAL
In Spider, the goal is to remove all the cards from the table by creating "runs." Each run needs to be organized in descending order from King to Ace. spider.help.movement=MOVEMENT
You can pick up cards and move them between columns as long as they stack in the proper sequence (K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A). spider.help.runs=RUNS
In games with more than one suit, runs need to be of the same suit to be considered complete. Completed runs are automatically removed from the table for you. spider.help.suits=SUITS
You can mix different suits within the same card sequence. Just remember that a run has to be entirely of the same suit to be removed from the table. spider.help.emptyColumns=EMPTY COLUMNS
If you ever have an empty column, you can place any card or sequential stack there. There is no limit as to how many cards you can move at once. spider.help.noMoreMoves=NO MORE MOVES?
If you run out of moves, tap one of the stockpiles in the lower-right corner to deal a new row of cards. But be careful - you can't deal a new row while any columns are empty! triPeaks.help.goal=GOAL
The goal of Tri Peaks is to clear all the cards on the table. Simply tap face up cards that are either one above or one below the top card of the waste pile. triPeaks.help.chaining=CHAINING
Each card in the sequence is moved to the waste pile so you can make a chain of cards. Clear as many cards as you can with your chain before you have to deal a new card from the reserve. triPeaks.help.theEnd=THE END
When you run out of cards to add to your chain and there are no more cards in the reserve, your game has reached its end.